Trees
Flowers
Terrain
Grass
Env
Water
Tree Generator
Preset Oak
Preset Pine
Preset Willow
Preset Alien Bloom
Preset Deadwood
Oak
Pine
Birch
Willow
Maple
Cypress
Seed
77
Growth
1.0
Trunk H
3.2
Trunk W
0.5
Canopy
1.0
Leaf Clusters
1.0
Branch
28
Iter
3
Scale
1.0
Generate Preview
Randomize
Populate Trees
Export JSON
Export OBJ
Flower Generator
Daisy
Tulip
Lavender
Sunflower
Wildflower
Cosmos
Stem H
1.2
Petals
8
Petal Sz
0.3
Center
0.15
Bend
0.3
Generate Preview
Randomize
Populate Flowers
Terrain Model
Rolling Hills
Ridged Mountains
River Valley
Island / Falloff
Seed
1204
Octaves
5
Frequency
0.008
Amplitude
34
Gain
0.5
Lacunarity
2.0
Erosion
0.45
River Power
0.7
Smooth Flats
0.4
Moisture
0.5
Rugged
0.5
Patches
0.5
PBR Mix
0.75
Vertex color paint blends water, shore, grass, rock, and snow. Procedural albedo, roughness, and normal maps are generated in-browser.
Texture Upload
Optional PBR overrides. Upload albedo/color, normal, and roughness maps here; blank slots keep procedural maps.
Albedo
Normal
Roughness
Clear Uploaded Textures
Regenerate Terrain
Random Seed
Grass Controls
Amount
140k
Grass Rad
250
Wind
1.0
Haze
0.5
Grass is currently instanced and procedural. These controls affect visibility distance, wind intensity, and ground haze density.
Scene Actions
Regenerate Grass
Clear Placed
Environment
Soft Day
Warm Sunset
Storm Haze
Moonlit Night
Sun
2.0
Ambient
0.3
Fog
0.003
Cloud Generator
Clouds
36
Coverage
0.5
Height
82
Generate Clouds
Pond
Pond X
0
Pond Z
0
Radius
18
Depth
2.0
River
Width
6
Curve
0.5
Angle
0
Rebuild Water
Scatter Rocks
Info
Active placement:
TREE
Tree and Flower tabs place objects. Terrain, Grass, and Water tabs edit the world only.
0
objects placed.