Manhattan 1660

Manhattan 1660 is a Quest 2 VR app that reconstructs the New York / New Amsterdam region around 1609, turning historical reference into a navigable Unity terrain for immersive learning and spatial exploration.
My role
Lead developer and level creator, responsible for building the Unity Quest experience and shaping the historical environment into a readable, navigable VR scene.
- Client
- TimeWalk
- Industry
- Historical VR / Education
- Stage
- Quest VR prototype
- Stack